Typically, fixing screen tearing requires the application of V-Sync, a setting that forces GPU synchronization at the cost of increased input latency and more severe performance drops whenever FPS dips. Tearing often occurs when the frame rate is inconsistent or much higher than the refresh rate of the image and is the result of different parts of the display rendering different frames. Screen tearing is a form of visual artifacting wherein visible horizontal lines, or tears, appear onscreen, breaking up the image. Adaptive Sync technologies, seen in both NVIDIA-optimized G-Sync gaming monitors and AMD-optimized FreeSync gaming monitors, alleviate screen tearing.
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